WWW wrapper for Unity3D

[WWW wrapper for Unity] Frequently asked questions

Q: Why I may need this wrapper in my projects?

A: If you are using WWW class (Unity) in your projects, you are definitely going to enjoy WWW wrapper, because your requests will be more accurate and understandable in project code with it (if you are not using other or your own wrapper).

Q: What is the principle difference of this wrapper from build-in WWW class

A: WWW wrapper is built on Unity3D build-in WWW class and uses WWW class for requests.

The only functional difference in wrapper from build-in WWW class - customizable timeouts (you can setup timeout for each request individually).